
"NPC_dog.Idlemode_loop"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.7"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_70dB"

	"wave"	"npc/dog/dog_idlemode_loop1.wav"
}

"NPC_dog.Combatmode_loop"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.7"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_70dB"

	"wave"	"npc/dog/dog_combatmode_loop1.wav"
}

"NPC_dog.Grab_Alyx"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.6"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_80dB"

	"wave"	"physics/flesh/flesh_impact_hard4.wav"
}

"NPC_dog.Roll_1"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_80dB"

	"wave"	"npc/dog/dog_rollover_servos1.wav"
}

"NPC_dog.Slide"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.5"
	"pitch"			"100"
	"soundlevel"	"SNDLVL_70dB"

	"wave"	"vehicles/Airboat/pontoon_scrape_rough3.wav"
}

"NPC_dog.Slide_car"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"pitch"			"100"
	"soundlevel"	"SNDLVL_120dB"

	"wave"	"physics/metal/metal_box_scrape_rough_loop2.wav"
}

"NPC_dog.PoundGround"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"80, 100"
	"soundlevel"	"SNDLVL_90dB"

	"rndwave"
	{
		"wave"	"vehicles/v8/vehicle_impact_medium2.wav"
		"wave"	"physics/metal/metal_barrel_impact_hard5.wav"
	}
}

"NPC_dog.PoundGround_Light"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.70"
	"pitch"			"70, 90"
	"soundlevel"	"SNDLVL_90dB"

	"rndwave"
	{
		"wave"	"physics/metal/metal_barrel_impact_hard5.wav"
		"wave"	"physics/metal/metal_barrel_impact_hard6.wav"
	}
}

"NPC_dog.PoundGround_hard"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"80,100"
	"soundlevel"	"SNDLVL_100dB"

	"wave"	"vehicles/v8/vehicle_impact_medium4.wav"
}

"NPC_dog.MetalHit_Soft_1"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.9"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_80dB"

	"wave"	"physics/metal/metal_barrel_impact_soft2.wav"
}

"NPC_dog.Dumpster_Pickup"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.9"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_100dB"

	"wave"	"ambient/materials/metal_stress4.wav"
}

"NPC_dog.Dumpster_Rattle"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.6"
	"pitch"			"150"
	"soundlevel"	"SNDLVL_100dB"

	"wave"	"ambient/machines/wall_move4.wav"
}


"NPC_dog.Dumpster_Drop"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.8"
	"pitch"			"190"
	"soundlevel"	"SNDLVL_110dB"

	"wave"	"ambient/machines/floodgate_stop1.wav"
}

"NPC_dog.Servo_1"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.8"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_70dB"

	"rndwave"
	{
		"wave"	"npc/dog/dog_servo1.wav"
		"wave"	"npc/dog/dog_servo2.wav"
		"wave"	"npc/dog/dog_servo10.wav"
	}
}


"NPC_dog.Servo_up_1"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.8"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_70dB"
	
	"rndwave"
	{
		"wave"	"npc/dog/dog_servo5.wav"
		"wave"	"npc/dog/dog_servo7.wav"
		"wave"	"npc/dog/dog_servo8.wav"
		"wave"	"npc/dog/dog_servo12.wav"
	}
}

"NPC_dog.Servo_dn_1"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.8"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_70dB"

	"rndwave"
	{
		"wave"	"npc/dog/dog_servo3.wav"
		"wave"	"npc/dog/dog_servo6.wav"

	}
}

"NPC_dog.Pneumatic_1"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.9"
	"pitch"			"90, 110"
	"soundlevel"	"SNDLVL_80dB"

	
	"rndwave"
	{
		"wave"	"npc/dog/dog_pneumatic1.wav"
		"wave"	"npc/dog/dog_pneumatic2.wav"

	}
}

"NPC_dog.Straining_1"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.9"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_100dB"

	"wave"	"npc/dog/dog_straining1.wav"
}

"NPC_dog.Straining_2"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.9"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_100dB"

	"wave"	"npc/dog/dog_straining2.wav"
}

"NPC_dog.Straining_3"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.9"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_100dB"

	"wave"	"npc/dog/dog_straining3.wav"
}

"NPC_dog.Rock_Lift1"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.8"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_90dB"

	"wave"	"ambient/materials/rock2.wav"
}

"NPC_dog.Rock_Drop"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"80"
	"soundlevel"	"SNDLVL_100dB"

	"wave"	"physics/concrete/boulder_impact_hard3.wav"
}

"NPC_dog.Ravendoor_Creak"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"50"
	"soundlevel"	"SNDLVL_120dB"

	"wave"	"ambient/materials/metal_stress1.wav"
}

"NPC_dog.Ravendoor_Lift"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"85"
	"soundlevel"	"SNDLVL_120dB"

	"wave"	"doors/garage_stop1.wav"
}

"NPC_dog.Ravendoor_Lift_loop"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"85"
	"soundlevel"	"SNDLVL_120dB"

	"wave"	"doors/garage_move1.wav"
}

"NPC_dog.Ravendoor_Opened"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"80"
	"soundlevel"	"SNDLVL_120dB"

	"wave"	"doors/garage_stop1.wav"
}

"NPC_dog.Ravendoor_Closing"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.8"
	"pitch"			"140"
	"soundlevel"	"SNDLVL_110dB"

	"wave"	"ambient/machines/wall_move3.wav"
}

"NPC_dog.Ravendoor_Closed"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"100"
	"soundlevel"	"SNDLVL_120dB"

	"wave"	"npc/dog/dog_drop_gate1.wav"
}

"NPC_dog.Airlock_Bangdoor"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"70,95"
	"soundlevel"	"SNDLVL_120dB"

	"wave"	"npc/dog/dog_drop_gate1.wav"
}

"NPC_dog.Dog_Sit"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.6"
	"pitch"			"100"
	"soundlevel"	"SNDLVL_80dB"

	"wave"	"npc/dog/dog_drop_gate1.wav"
}

"NPC_dog.Airlock_Slidedoor"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"70,95"
	"soundlevel"	"SNDLVL_120dB"

	"wave"	"npc/dog/dog_destroy_door1.wav"
}

"NPC_dog.Scrape_Car"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"100"
	"soundlevel"	"SNDLVL_110dB"

	"wave"	"vehicles/v8/vehicle_rollover1.wav"
}

"NPC_dog.Throw_Car"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_120dB"

	"wave"	"physics/nearmiss/whoosh_large1.wav"
}

"NPC_dog.WallLift_Ambient"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"85, 100"
	"soundlevel"	"SNDLVL_160dB"

	"wave"	"ambient/machines/wall_ambient1.wav"
}

"NPC_dog.WallLift_ConcreteScrape"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"100"
	"soundlevel"	"SNDLVL_120dB"

	"wave"	"physics/concrete/concrete_block_scrape_rough_loop1.wav"
}

"NPC_dog.WallLift_Creak1"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"85, 115"
	"soundlevel"	"SNDLVL_160dB"

	"wave"	"ambient/machines/wall_move1.wav"
}

"NPC_dog.WallLift_Creak2"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_160dB"

	"wave"	"ambient/machines/wall_move3.wav"
}

"NPC_dog.WallLift_Stop"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"75, 100"
	"soundlevel"	"SNDLVL_160dB"

	"wave"	"doors/drawbridge_stop1.wav"
}


"NPC_dog.Pain_1"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_100dB"

	"wave"	"npc/dog/dog_alarmed1.wav"
}

"NPC_dog.Pain_2"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_100dB"

	"wave"	"npc/dog/dog_alarmed3.wav"
}

"NPC_dog.Surprise_1"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_100dB"
	
	"wave"	"npc/dog/dog_alarmed1.wav"
}

"NPC_dog.Surprise_2"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_100dB"

	"wave"	"npc/dog/dog_alarmed3.wav"
}

"NPC_dog.Scared_1"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_100dB"

	"wave"	"npc/dog/dog_scared1.wav"
}

"NPC_dog.Talk_1"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_100dB"

	"rndwave"
	{
		"wave"	"npc/dog/dog_idle1.wav"
		"wave"	"npc/dog/dog_idle2.wav"
		"wave"	"npc/dog/dog_idle3.wav"
		"wave"	"npc/dog/dog_idle4.wav"
		"wave"	"npc/dog/dog_idle5.wav"
	}
}

"NPC_dog.Angry_1"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_100dB"

	"wave"	"npc/dog/dog_angry1.wav"
}

"NPC_dog.Angry_2"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_100dB"

	"wave"	"npc/dog/dog_angry2.wav"
}

"NPC_dog.Angry_3"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_100dB"

	"wave"	"npc/dog/dog_angry3.wav"
}


"NPC_dog.Curious_1"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"80,105"
	"soundlevel"	"SNDLVL_100dB"

	"wave"	"npc/dog/dog_playfull1.wav"
}

"NPC_dog.Dissapointed_1"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_90dB"

	"wave"	"npc/dog/dog_disappointed.wav"
}

"NPC_dog.Growl_1"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_100dB"

	"wave"	"npc/dog/dog_growl2.wav"
}

"NPC_dog.Growl_2"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_100dB"

	"wave"	"npc/dog/dog_growl3.wav"
}

"NPC_dog.Laugh_1"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_90dB"

	"wave"	"npc/dog/dog_laugh1.wav"
}

"NPC_dog.Playful_1"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"120"
	"soundlevel"	"SNDLVL_90dB"

	"wave"	"npc/dog/dog_playfull1.wav"
}

"NPC_dog.Playful_3"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_90dB"

	"wave"	"npc/dog/dog_playfull3.wav"
}

"NPC_dog.Playful_4"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_90dB"

	"wave"	"npc/dog/dog_playfull4.wav"
}

"NPC_dog.Playful_5"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_90dB"

	"wave"	"npc/dog/dog_playfull5.wav"
}

"NPC_dog.FootstepLeft"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.6"
	"pitch"		"100"

	"soundlevel"	"SNDLVL_90db"

	"rndwave"
	{
		"wave"	"npc/dog/dog_footstep1.wav"
		"wave"	"npc/dog/dog_footstep2.wav"

	}
}

"NPC_dog.FootstepRight"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.6"
	"pitch"		"100"

	"soundlevel"	"SNDLVL_90db"

	"rndwave"
	{
		"wave"	"npc/dog/dog_footstep3.wav"
		"wave"	"npc/dog/dog_footstep4.wav"

	}
}

"NPC_dog.RunFootstepLeft"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.8"
	"pitch"		"100"

	"soundlevel"	"SNDLVL_100db"

	"rndwave"
	{
		"wave"	"npc/dog/dog_footstep_run1.wav"
		"wave"	"npc/dog/dog_footstep_run2.wav"
		"wave"	"npc/dog/dog_footstep_run3.wav"
		"wave"	"npc/dog/dog_footstep_run4.wav"

	}
}

"NPC_dog.RunFootstepRight"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.8"
	"pitch"		"100"

	"soundlevel"	"SNDLVL_100db"

	"rndwave"
	{
		"wave"	"npc/dog/dog_footstep_run5.wav"
		"wave"	"npc/dog/dog_footstep_run6.wav"
		"wave"	"npc/dog/dog_footstep_run7.wav"
		"wave"	"npc/dog/dog_footstep_run8.wav"

	}
}

// new sounds

"NPC_dog.Hang_On_Dropship"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_110dB"

	"wave"	"npc/dog/dog_on_dropship.wav"
}

// thrown car hits ground

"NPC_dog.Thrown_Car_Hits_Ground"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"80,120"
	"soundlevel"	"SNDLVL_120dB"
	"rndwave"
	{
		"wave"	"npc/dog/car_impact1.wav"
		"wave"	"npc/dog/car_impact2.wav"
		"wave"	"vehicles/v8/vehicle_rollover2.wav"
	}
}




