[Project]
FileName=Wolf4SDL.dev
Name=Wolf4SDL
UnitCount=48
Type=0
Ver=1
ObjFiles=
Includes=C:\Dev-Cpp\include\SDL
Libs=
PrivateResource=
ResourceIncludes=
MakeIncludes=
Compiler=-Dmain=SDL_main_@@_
CppCompiler=
Linker=-lmingw32 -lSDL -lSDL_mixer_@@_
IsCpp=1
Icon=
ExeOutput=
ObjectOutput=
OverrideOutput=0
OverrideOutputName=Wolf4SDL.exe
HostApplication=
Folders=
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000000000000000000

[Unit1]
FileName=audiosod.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit2]
FileName=audiowl6.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit3]
FileName=f_spear.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit4]
FileName=fmopl.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit5]
FileName=fmopl.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit6]
FileName=foreign.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit7]
FileName=wl_text.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit8]
FileName=gfxv_apo.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit9]
FileName=gfxv_sod.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit10]
FileName=gfxv_wl6.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit11]
FileName=id_ca.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit12]
FileName=id_ca.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit13]
FileName=id_in.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit14]
FileName=id_in.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit15]
FileName=id_pm.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit16]
FileName=id_sd.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit17]
FileName=id_sd.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit18]
FileName=id_us.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit19]
FileName=id_us_1.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit20]
FileName=id_vh.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit21]
FileName=id_vh.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit22]
FileName=id_vl.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit23]
FileName=id_vl.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit25]
FileName=wl_act1.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit26]
FileName=wl_act2.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit27]
FileName=wl_agent.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit28]
FileName=wl_debug.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit29]
FileName=wl_def.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit30]
FileName=wl_draw.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit31]
FileName=wl_game.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit32]
FileName=wl_inter.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit33]
FileName=wl_main.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit34]
FileName=wl_menu.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit35]
FileName=wl_menu.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit36]
FileName=wl_play.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit37]
FileName=wl_state.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=
FileDescription=
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=
AutoIncBuildNr=0

[Unit24]
FileName=signon.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit38]
FileName=sdl_winmain.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit39]
FileName=version.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit40]
FileName=wl_atmos.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit41]
FileName=wl_atmos.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit42]
FileName=wl_cloudsky.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit43]
FileName=wl_cloudsky.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit44]
FileName=wl_dir3dspr.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit45]
FileName=wl_floorceiling.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit46]
FileName=wl_parallax.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit47]
FileName=wl_shade.cpp
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit48]
FileName=wl_shade.h
CompileCpp=1
Folder=Wolf4SDL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

