#ifndef GP2X_H
#define GP2X_H

#include <SDL/SDL.h>
#include <sys/ioctl.h>
#include <sys/soundcard.h>
#include <fcntl.h>
#include <unistd.h>

#include "../wl_def.h"
#if defined(GP2X_940)
#include "fmopl.h"
#include <SDL_gp2x.h>
#endif

#define GP2X_BUTTON_UP              (0)
#define GP2X_BUTTON_DOWN            (4)
#define GP2X_BUTTON_LEFT            (2)
#define GP2X_BUTTON_RIGHT           (6)
#define GP2X_BUTTON_UPLEFT          (1)
#define GP2X_BUTTON_UPRIGHT         (7)
#define GP2X_BUTTON_DOWNLEFT        (3)
#define GP2X_BUTTON_DOWNRIGHT       (5)
#define GP2X_BUTTON_CLICK           (18)
#define GP2X_BUTTON_A               (12)
#define GP2X_BUTTON_B               (13)
#define GP2X_BUTTON_X               (14)
#define GP2X_BUTTON_Y               (15)
#define GP2X_BUTTON_L               (10)
#define GP2X_BUTTON_R               (11)
#define GP2X_BUTTON_START           (8)
#define GP2X_BUTTON_SELECT          (9)
#define GP2X_BUTTON_VOLUP           (16)
#define GP2X_BUTTON_VOLDOWN         (17)

#define VOLUME_MIN 0
#define VOLUME_MAX 100
#define VOLUME_CHANGE_RATE 2
#define VOLUME_NOCHG 0
#define VOLUME_DOWN 1
#define VOLUME_UP 2
#define KEY_DOWN 1
#define KEY_UP 0

void GP2X_MemoryInit(void);
void GP2X_Shutdown(void);

void GP2X_AdjustVolume( int direction );
void GP2X_ButtonDown( int button );
void GP2X_ButtonUp( int button );
void Screenshot( void );
void SetKeyboard( unsigned int key, int press );

#endif // GP2X_H
